11/8/2019 5:07:57 PM

Set a TextMeshPro text value with Unicode characters and add a new line character.

//if you need to find the tmp object var tmp_object = GameObject.Find("My TMP Text").GetComponent<TMPro.TextMeshProUGUI>(); //set the text of the tmp object tmp_object.text = "Hello world"; tmp_object.text += "\n"; //new line character tmp_object.text += "Warm today. Its 100" + "\u00b0"; tmp_object.text += "\n"; //new line character tmp_object.text += "Warm yesterday"; tmp_object.text += "\n"; //new line character tmp_object.text += "Even warmer today";